RIFTWAKE / NUVREON

Credits

Authors and licenses for the external models, animations, effects, and audio used in RIFTWAKE.

Models and animations

External models were adapted for web performance and existing characters through mesh merging, texture compression, socket attachment, material and scale adjustments, and animation clip selection. Original sources and conversion details are recorded in the model manifest. Model manifest The original creators do not sponsor or endorse RIFTWAKE.

Visual effects and software

Effekseer Project, Pierre, MAGICAL X SPIRAL, tktk. We use CC0 effects released by these creators. Playback segments, direction, scale, and color were adjusted to match combat hit detection. The Effekseer WebGL runtime is licensed under MIT. We modified context teardown and time updates.

jellyfizh — Confetti Effect Spritesheet, CC0 1.0. Optimized to a 2048px texture for the web while preserving all 64 original frames.

Three.js, React, PixiJS. We use these open-source authoring tools and runtimes. Their licenses are preserved in the respective projects and distributed files.

Lucide Icons and Contributors · UI icons are licensed under ISC. The MIT license notice for icons based on Feather by Cole Bemis is also preserved. Full license notices · Original sources and modifications.

Music

Awaken the Rift · Rift Overdrive · Riftwake Protocol — Provided by the RIFTWAKE team.

Sound effects

qubodup (Iwan Gabovitch), Independent.nu, Brian MacIntosh (BMacZero), rubberduck, Kenney Vleugels, artisticdude, Augmentality (Brandon Morris). We use CC0 audio released by these creators. Clip selection, filters, volume, and reverb were adjusted to match combat actions. Original audio sources and edits.

Model sources and conversions

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